Too Much Projects
Apr 26th, 2010 by Klaim

In the last 5 months, I’ve got a new job (with radically different technical requirement but still game development), worked on several Flash (client-side) games, I’ve partially moved two times in Paris, I’ve been trying to fix a lot of problems I’ve cumulated since then.

Yet, I managed to get involved in several new projects. I’m crazy. Or totally dumb.

Some of my friends already told me before that I like to cumulate several projects at the same time and that it’s a bad idea. Today I fully agree and really need to cut something to allow some projects to be released.

So today, as I’m finally in a fixed place and starting to have a more peaceful life, I’ll list the projects I started since September and will set a status on each one of them.

(I don’t count my dayjob projects but they often take me more time than I wished…)

Read the rest of this entry »

Emerging
Feb 6th, 2010 by Klaim

OMIGOD I’m still alive THANKS GOD BOUDHA ALLAH WHATEVER, THANK YOU SO MUCH!!!

I’ve done a lot since my last post. I’m currently thinking a lot to find a way to release my current projects. I’ll have to kill some I think.

But more on that later. I’m preparing a big summary of my different projects state, including NetRush, that will be published before the next week end I hope — my work and other problems don’t help but I really need to do this anyway.

If you want to have some mico news about my projects, you can follow my twitter account (http://twitter.com/MJKlaim). I’ll certainly add the twitter flow on this blog anyway.

Paris break-a-down
Sep 28th, 2009 by Klaim

Some quick news:
I’ve been quiete lately because I’ve started a new job since 2 weeks in Paris!

I’m currently sleeping at a friend’s appartement and he don’t have any PC, only macs, so I don’t have any other Windows available than my work computer (i’m programming on windows only at the moment – don’t have experience in unix based dev yet). That don’t allow me to work often on my projects like NetRush but I try to do some things when I can. It allows me to think more about some things in NetRush and now I have several pages of notes and ideas I need to inject in the game!

It’s a bit hard to find a good appartement in Paris or in the immediate surrounding but I think I’ll find something nice soon.

Before I came to Paris I started to write a series of article about some game mechanics ideas. I didn’t finish them because of my new job but I’ll be back on it soon.

Wait & see :)

3D positionning WTF : Not a bug, a feature…..really!!
Sep 13th, 2009 by Klaim

Sometimes when working on 3D stuffs you get some strange graphic behavior that just make you laugh.

netrush_wtf_00netrush_wtf_01

It’s a bit hard to use…

In fact it looks like the kind of behaviours that will be available in the game when you send some kind of Virus on the ennemy.

But here it’s just a bug …

I suspect that the debugging stage will be hard, with people asking if some strange behavior is wanted or just a bug… I’ll have to answer very often “it’s not a bug, it’s a feature…”

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