Like a lot of people around I got a Twitter account : MJKlaim .
I’m now trying to write something there while working on my projects. So if you feel the need to know more about the advancement of the NetRush game programming, just register my Twitter.
I passed most of the last week coding on NetRush, a bit of comics drawing and preparing my résumé. Since yesterday I worked fully on my job search and since this afternoon I’m working back on NetRush while managing some new job search contacts.
I’m still trying to get the working game mechanics as soon as possible and I think I’m on the good track to get it in the coming weeks.
By the way, I’m happy to see that I manage to have full days working on NetRush without having to push myself. As people who might have work with me know, I don’t write code very fast because I really test a lot and make sure all work fine together before considering a system ready to be used, so sometimes it takes a lot of time to get a simple feature because it needs to be “really clean”. Having full days working on the project really help for this. When you’re getting back home after a day of work, if you still have the motivation to work on your game project, it’s hard to have a clear mindset and long enough to design things just right. Or at least it’s easier to make mistakes. Working on mornings is a pleasure at the moment.
So I hope I’ll be rewarded one day for my hard work on this project.
We’ll see that. :)
“As people who might have work with me know” : yeah, you know it! ;)