Paris break-a-down
Sep 28th, 2009 by Klaim

Some quick news:
I’ve been quiete lately because I’ve started a new job since 2 weeks in Paris!

I’m currently sleeping at a friend’s appartement and he don’t have any PC, only macs, so I don’t have any other Windows available than my work computer (i’m programming on windows only at the moment – don’t have experience in unix based dev yet). That don’t allow me to work often on my projects like NetRush but I try to do some things when I can. It allows me to think more about some things in NetRush and now I have several pages of notes and ideas I need to inject in the game!

It’s a bit hard to find a good appartement in Paris or in the immediate surrounding but I think I’ll find something nice soon.

Before I came to Paris I started to write a series of article about some game mechanics ideas. I didn’t finish them because of my new job but I’ll be back on it soon.

Wait & see :)

3D positionning WTF : Not a bug, a feature…..really!!
Sep 13th, 2009 by Klaim

Sometimes when working on 3D stuffs you get some strange graphic behavior that just make you laugh.

netrush_wtf_00netrush_wtf_01

It’s a bit hard to use…

In fact it looks like the kind of behaviours that will be available in the game when you send some kind of Virus on the ennemy.

But here it’s just a bug …

I suspect that the debugging stage will be hard, with people asking if some strange behavior is wanted or just a bug… I’ll have to answer very often “it’s not a bug, it’s a feature…”

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